SPL Module Reference: sdl


load "sdl";

builtin sdl_init(width, height);
builtin sdl_quit();
builtin sdl_title(title, icon);
builtin sdl_delay(ms);
builtin sdl_flip();
builtin sdl_update(x, y, w, h);
builtin sdl_image_load(filename);
builtin sdl_image_create(w, h);
builtin sdl_blit(dstimg, srcimg, x, y);
builtin sdl_blitrect(dstimg, srcimg, dest_x, dest_y, src_x, src_y, w, h);
builtin sdl_copy(srcimg, x, y, w, h);
builtin sdl_fill(dstimg, x, y, w, h, r, g, b, a);
builtin sdl_fill_pattern(dstimg, x, y, w, h, patternimg);
builtin sdl_keystat(keyname);
builtin sdl_sprite_create();
builtin sdl_sprite_redraw();
builtin sdl_sprite_update();

object SdlEx
{
     var description;
}


builtin sdl_init(width, height);


builtin sdl_quit();


builtin sdl_title(title, icon);


builtin sdl_delay(ms);


builtin sdl_flip();


builtin sdl_update(x, y, w, h);


builtin sdl_image_load(filename);


builtin sdl_image_create(w, h);


builtin sdl_blit(dstimg, srcimg, x, y);


builtin sdl_blitrect(dstimg, srcimg, dest_x, dest_y, src_x, src_y, w, h);


builtin sdl_copy(srcimg, x, y, w, h);


builtin sdl_fill(dstimg, x, y, w, h, r, g, b, a);


builtin sdl_fill_pattern(dstimg, x, y, w, h, patternimg);


builtin sdl_keystat(keyname);


builtin sdl_sprite_create();


builtin sdl_sprite_redraw();


builtin sdl_sprite_update();


object SdlEx


var SdlEx.description;


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